Command Agent Belief Architecture to Support Commander Decision Making in Military Simulation

  • Sanjay Bisht Institute for Systems Studies and Analyses, Delhi - 110 054, India
  • H. S. Bharati Institute for Systems Studies and Analyses, Delhi - 110 054, India
  • S. B. Taneja Institute for Systems Studies and Analyses, Delhi - 110 054, India
  • Punam Bedi Department of Computer Science, University of Delhi, Delhi
Keywords: C2 structure, Intelligent agents, Aggregation and disaggregation, Command agent, Team-Oriented programming, Belief propagation

Abstract

In the war, military conflicts have many aspects that are consistent with complexity theory e.g., the higher commander’s decision is directed at animate entity that react under hierarchical and self-organised structure in decentralised command and control for the collectivist dynamism of decomposed elements due to nonlinear complexity of warfare on the battlefield. Agent technology have been found to be suitable for modelling tactical behaviour of entities at multiple level of resolution under hierarchical command and control (C2) structure and provide a powerful abstraction mechanism required for designing simulations of complex and dynamic battlefield situations. Intelligent agents can potentially reduce the overhead on such experiments and studies. Command agents, plan how to carry out the operation and assign tasks to subordinate agents. They receive information from battlefield environment and use such information to build situation awareness and also to respond to unforeseen situations. In the paper, we have proposed a mechanism for modelling tactical behaviour of an intelligent agent by which higher command level entities should be able to synthesize their beliefs derived from the lower level sub ordinates entities. This paper presents a role-based belief, desire and intention mechanism to facilitate in the representation of military hierarchy, modelling of tactical behaviour based on agent current belief, teammate’s belief propagation, and coordination issues. Higher commander can view the battlefield information at different levels of abstraction based on concept of aggregation and disaggregation and take appropriate reactive response to any unforeseen circumstances happening in battlefield.

Author Biographies

Sanjay Bisht, Institute for Systems Studies and Analyses, Delhi - 110 054, India

Mr Sanjay Bisht obtained his MSc (Computer Science) from DAVV University, Indore (MP) and MTech (Computer Technology and Application) from the Delhi Technological University, Delhi. Presently working as Scientist ‘E’ at DRDO-Institute for Systems Studies and Analyses, Delhi. He is associated with development of combat models for land combat and military simulation. His areas of interest are : Wargame, land combat modelling, genetic algorithm, heuristic optimisation, simulated annealing, and intelligent agent technology.

H. S. Bharati, Institute for Systems Studies and Analyses, Delhi - 110 054, India

Dr H.S. Bharati received his MSc (Mathematics) and in Computer Science and Application. Presently working as Scientist ‘F’ at DRDO-Institute for Systems Studies and Analyses, Delhi and associated with design and development of combat models for constructive simulation perspective of land combat. His areas of research include : Constructive military simulation, combat modelling from micro-to-macro combat processes, multi-resolution modelling, complexity theory, AI and expert systems, algorithms, and programming paradigms.

S. B. Taneja, Institute for Systems Studies and Analyses, Delhi - 110 054, India

Mr S.B. Taneja, obtained his MSc (Electronics) from University of Delhi, and MTech (Computer Science) from Indian Institute of Technology, Roorkee. Presently working as Scientist ‘G’ at DRDO-Institute for Systems Studies and Analyses, Delhi. He is involved in design and development of wargame simulation systems. His areas of interest and research are : Distributed simulation, wargame simulation system design, geographical information system, and agent-based models for constructive simulation.

Punam Bedi, Department of Computer Science, University of Delhi, Delhi

Prof. Punam Bedi received her and MTech (Computer Science) from IIT Delhi, in 1986 and PhD (Computer Science) from the University of Delhi, in 1999. She is an Professor in the Department of Computer Science, University of Delhi. Her research interests include: Web intelligence, soft computing, semantic web, multi-agent systems, intelligent information systems, intelligent software engineering, intelligent user interfaces, requirement engineering, human computer interaction (HCI), trust, information retrieval, personalisation, steganography and steganalysis.

Published
2017-12-18
How to Cite
Bisht, S., Bharati, H., Taneja, S., & Bedi, P. (2017). Command Agent Belief Architecture to Support Commander Decision Making in Military Simulation. Defence Science Journal, 68(1), 46-53. https://doi.org/10.14429/dsj.68.11375
Section
Commemorative Issue - DRDO