3D Virtual Exhibitions

Authors

  • Maria Beatriz Carmo Faculty of Sciences of the University of Lisbon Campo Grande, 1749-016 Lisboa, Portugal E-mail: bc@di.fc.ul.pt
  • Ana Paula Cláudio Faculty of Sciences of the University of Lisbon Campo Grande, 1749-016 Lisboa, Portugal E-mail: apc@di.fc.ul.pt

DOI:

https://doi.org/10.14429/djlit.33.3.4608

Keywords:

3D modeling, virtual exhibitions, virtual museums

Abstract

The virtual recreation of a physical three dimensional (3D) exhibition or museum allows a visitor to navigate in this virtual scenario in a way closer to reality. This issue is particularly relevant when the museum building is by itself a piece of art, as it is often the case. In this paper, the use of virtual 3D models in the domain of cultural diffusion is analysed, considering the common aspects of its application either for collections of museum’s or for buildings and artifacts deteriorated or destroyed along the time.

A wide range of applications are presented to exemplify the different requirements and techniques that can be considered in this domain. Techniques to create 3D models are reviewed as they are the base to generate a virtual environment and special attention is given to applications devoted to the development of 3D virtual museum exhibitions.

http://dx.doi.org/10.14429/djlit.33.3.4608

Published

2013-05-20

How to Cite

Carmo, M. B., & Cláudio, A. P. (2013). 3D Virtual Exhibitions. DESIDOC Journal of Library & Information Technology, 33(3). https://doi.org/10.14429/djlit.33.3.4608

Issue

Section

Special Issue on Visualising Libraries